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AI Design System
This section offers a deeper dive into the game development aspects of this project, showcasing and exploring the underlying code behind key systems such as the save system, AI behavior, player inventory, and more.
Undead Onslaught
Role
Lead Developer
Game Engine
Unreal Engine
Genre
First person shooter
Team Size
1 person team
This section offers a deeper dive into the development aspects of the ai, showcasing the exploring the underlying code behind key systems such as the wave based spawning system, how the ai find player and the attack system
Operation Phantom
Role
Lead Developer
Game Engine
Unity
Genre
Stealth game
Team Size
1 person team
This section provides an in-depth exploration of the AI aspects of the project, showcasing and analysing the underlying code behind key systems such as AI behavior, patroling system, and more.
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