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Combat Design
This section offers a deeper dive into the game combat design aspects of this project, showcasing and exploring system and the underlying code behind it all.
Undead Onslaught
Role
Lead Developer
Game Engine
Unreal Engine
Genre
First person shooter
Team Size
1 person team
This section offers a deeper dive into the game development aspects of this project, showcasing and exploring the underlying code behind key systems such as the wave based progression, AI behavior and more.
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